Need For Speed Undercover Game
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Need for Speed: Undercover (abbr. NFS: Undercover; rus. Need for speed: Under the cover) - a computer game Need for Speed series in the genre of arcade racing, developed by EA Black Box studio and published by Electronic Arts for game consoles, PCs and mobile units in November 2008. In English, Need for Speed: Undercover was published by "1C-SoftKlab" completely in Russian.
In the story of the game Federal Agent Chase Lynn (it played by Maggie Q, known for the films "Mission Impossible 3" and "Die Hard 4") hires the player to work undercover to expose an international crime syndicate. The player is given the freedom to move around the city Tri-City, with a total length of about 160 km of roads. From innovations in Need for Speed: Undercover, you can highlight the increase in driving skills (like role-playing games), and a new regime of "Battle on the highway." Interestingly, the machine control depends on the turn or not: they are very clumsy on the straights, but on the contrary a very sharp turns Jyrki.
The game, unlike its predecessors, has a longer development - 16 months, since the summer of 2007, developers Need for Speed series have been divided into 2 teams, who will be releasing the game alternately. As a result of the new games in the series must have 24-month production cycle instead of 12, while maintaining annual release [2]. Need for Speed: Undercover received mostly negative reviews from critics. The main drawback of the game in the gaming media basically called her excessive simplicity.
Need for Speed: Undercover (abbr. NFS: Undercover; rus. Need for speed: Under the cover) - a computer game Need for Speed series in the genre of arcade racing, developed by EA Black Box studio and published by Electronic Arts for game consoles, PCs and mobile units in November 2008. In English, Need for Speed: Undercover was published by "1C-SoftKlab" completely in Russian.
In the story of the game Federal Agent Chase Lynn (it played by Maggie Q, known for the films "Mission Impossible 3" and "Die Hard 4") hires the player to work undercover to expose an international crime syndicate. The player is given the freedom to move around the city Tri-City, with a total length of about 160 km of roads. From innovations in Need for Speed: Undercover, you can highlight the increase in driving skills (like role-playing games), and a new regime of "Battle on the highway." Interestingly, the machine control depends on the turn or not: they are very clumsy on the straights, but on the contrary a very sharp turns Jyrki.
The game, unlike its predecessors, has a longer development - 16 months, since the summer of 2007, developers Need for Speed series have been divided into 2 teams, who will be releasing the game alternately. As a result of the new games in the series must have 24-month production cycle instead of 12, while maintaining annual release [2]. Need for Speed: Undercover received mostly negative reviews from critics. The main drawback of the game in the gaming media basically called her excessive simplicity.
Need For Speed Undercover Game
Need For Speed Undercover Game
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